New Version 0.2
Finally, after a complete rewrite of the design and the code, Konvert2Ogg returns with version 0.2! Get it now!
I began this project because of some annoyances I had with audio books in digital format. Mainly, my portable audio player stopped playing a few seconds before the end of the file, and I could never hear the last few words of every chapter. Another annoyance was related to high-quality audio files. Why limit myself to a few dozen 192k MP3s when I could fit hundreds of perfectly listenable 32k files? When you go for a long trip away from your computer and you want a good book, this can really be a show-stopper.
Konvert2Ogg solves both these issues in an automated, just-start-it-and-let-it-do-its-work fashion. And it does more than that. In fact, it is a full-featured sound conversion tool designed specifically for audio books.
This is the first feature-complete release. In other words, it already does everything I want it to do. The next versions will probably consist of usability improvements and programming experiments I plan to do as I learn Qt and KDE.
Change of plans
I was thinking about redesigning this application to support more file formats, tag transfer, etc. and I realized that what I wanted to do in the first place was not a general sound converter, buy one specifically suited for audio books. Hence I decided to forfeit some of the initial plans and focus on creating the application I need. Since version 0.1 many things have happened in KDE and Konvert2Ogg. Currently the code in SVN is incomplete while I'm working on it.
Version 0.1 is out!
I am pleased to announce the immediate availability of version 0.1 of Konvert2Ogg! For the list of currently-supported features, see the About page.
Get it now!
(You need KDE 4 to run this.)
Project launched on SourceForge!
The project has been approved and now it officially resides at http://konvert2ogg.sourceforge.net/. The SourceForge project page is here. There you may browse the code (as soon as I figure out how to import it into SVN), and check out the releases (which are not there yet, since it's Alpha code we're talking about here).
There is also a mailing list here. I've disabled the forums, as I won't be watching them. You are more than welcome to send me patches, ideas and opinions via the mailing list (or directly by e-mail).
First lines of code...
This news item is here just as a historical record of the date I began coding this project ;)